Strike
A little more play.
Taking the circular forms at the heart of Strike and giving the team room to experiment with them.
MY ROLE
Creative lead and collaborative brand evolution
01 / THE EXPLORATION
Let it move.
As creative lead, I pushed the team to step outside familiar territory. We experimented with animation, circular forms and Cinema 4D to find a more playful expression of the brand.
The process was collaborative: testing visual ideas, keeping what worked and evolving what didn’t.
02 / THE BRAND IN USE
Same game.
Fresh energy.
Motion and identity needed to work as a connected system, from a playful animation study to clear game and campaign messages.



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